![]() You can convert your png image to N64-useful C using the X2C converter. This will convert it to an array of 16-bit colours. I have devised a program that will let you do it right on this website. ![]() ![]() The original program used to convert textures was called rgb2c, but will only work on SGI IRIX workstations. This part is more complicated, and will require a program to convert. The N64’s texture memory is 4kB (4096 bytes) so your texture must fit within that boundary, depending on the pixel component size (8, 16 or 32-bit). This is when you open up your image manipulation program and draw up a texture.Īny size is good, but powers of 2 are preferred (8×8, 16×16, 32×32, etc).
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